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I saw this photo the other day and could not wait to make it inside 3D. I'm responsible for all aspects, Modeling done in Maya, Texturing inside substance painter and Lighting and Rendering in Maya and Arnold also used Quixel Mixer for the Ground which was a very fun experience additional comp was done in Nuke as well, Hope you like it.
photo by Harlan

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sahandikian33@gmail.com

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